Octahedron is a vertical platform game, where instead of traditional platforming you’re tasked with creating your own platforms to tackle each challenge. Individual levels each have a restriction on how many platforms you can use, so you’ll need to puzzle solve while finding the best route to the next checkpoint. There’s a variety of platform types to keep things fresh, with each world offering unique designs to compliment them. As far as looks, the developer himself calls it a “psychedelic adventure”, with neon lights and bright colors flashing about. To top it all off, there’s an unbelievable soundtrack that impacts the gameplay as well.

Positives

+ The platforming is tight and unmatched. Octahedron is built without tutorials in mind – every game mechanic or new feature builds itself into the gameplay seamlessly.  Creating your own platforms had the potential to feel clunky, but instead, it feels innovative and fresh. It also adds a puzzle-solving element that was unexpected, but immediately addicting.

+ The level design is about as tight and unmatched as the platforming itself. This game is a massive success in an area most games desperately struggle with, which is making sure the player feels like the one making the mistakes and is in control. Too often difficult games can leave players feeling like something was unfair… as if control was taken away from them. Octahedron manages to find the perfect balance between difficulty and player skill. Rare and admirable.

+ I cannot stress enough how fun and rewarding the gameplay is. Everything feels like it was developed with borderline perfection.

+ The soundtrack is excellent and will keep you engaged even when struggling. On top of accentuating the gameplay, enemies and certain level elements will follow the beat of the music.  (you can buy the soundtrack here)

Negatives

The only negative part of the game for me was the final boss. It was the one moment where I didn’t feel I was as in control as I wanted to be, and I don’t think it used all of the game mechanics to the best of their ability. It is honestly the only mark on an otherwise must own game.

Conclusion

Some big strides have been made in the platform genre over the years, with Celeste really standing out among the crowd in 2018. Somehow, developers are finding new ways to reinvent something that seems so simple and making it much more. From an amazing hook that starts with creating your own platforms, Octahedron digs in with perfect controls, incredible level design, and engaging gameplay that is impossible to put down. While dodging neon lasers with precision, and bobbing your head along to catchy electronic tunes, take in that you are playing the best platform game of the current console generation… and maybe more.

Score – 9.5/10

 

*Reviewer spent roughly 10-12 hours beating the game twice. Once on Switch, and once on Xbox One. Most of the game was played on a TV, as handheld mode wasn’t perfect for some of the later levels.

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Written by Shawn Ryan

I've been gaming for almost 30 years, with a vast array of knowledge (and Gamerscore) under my belt. I play everything, and tend to find the good even in bad games. There will never be a game better than The Legend of Zelda: A Link to the Past.

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