Jack ‘N Jill DX is a 2D runner/platformer that is played with only one button. Surprisingly, it manages to pull this off without becoming stale by introducing new mechanics in each world that continue to keep you engaged. It presents itself and plays like an old Game Boy game, and while most of the features match that, there are over 100 levels packed into it for you to master.


+ A one-button runner/platformer that works way more than it should. While most of the gameplay comes down to timing jumps, there is something really satisfying about the design. The runner aspect feels fresh and gives it the “one more time” effect that many games lack.

+ Levels are short and nailing a run on the later ones is rewarding. Timing between jumps, wall jumps, and flying all feel polished.

+ The amount of content is great for its budget price.


The Game Boy aesthetic is charming at first, but the game lacks color completely unless you unlock a filter. Even then, there isn’t much to make areas stand out on their own. This is a huge detriment because there are so many levels. By the halfway mark you feel like you’re just repeating variations of the same level over and over again.

To go with that, there were a lot of moments where levels seem to repeat sections, and although they weren’t identical, they were close enough that it started to feel like I was replaying the same thing too often.

I normally wouldn’t do this, but the achievement list hurts the game. Most people will complete it and stop playing, which is a shame because the second half of Jack N’ Jill DX is filled with great content.


If you had told me a one-button game could keep my attention, I’d probably have laughed at you. However, Jack N’ Jill DX managed this and then some. The runner/platforming hybrid challenged my timing and stayed enjoyable throughout most of the 100+ levels. The lack of color and level diversity leads to a feeling of repetition, but levels are short enough that it doesn’t ruin the experience. If you’re a fan of platformers, it’s well worth the budget price.

Score – 6/10


*Reviewer spent 2-3 hours completing the game, and unlocked all of the achievements.

Achievements/Trophies - There's 11 in total (+1 on PS4). 
All of them will be done within 15 minutes, and you won't have to explore much of the game to unlock them, which is a shame.

Written by Shawn Ryan

I've been gaming for almost 30 years, with a vast array of knowledge (and Gamerscore) under my belt. I play everything, and tend to find the good even in bad games. There will never be a game better than The Legend of Zelda: A Link to the Past.

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